Ah, ray tracing. Although it’s been around for a long time in the film industry, it’s still a rather perplexing term, especially where video games are concerned. Essentially, it’s a technique that ...
3D graphics are made up of little more than very complicated math. With enough time, you could probably compute a ray marching by hand. Or, you could set up Excel to do it for you! Ray marching is a ...
Real-time ray tracing is finally starting to become commonplace in high-end PC games and even some PS5 and Xbox Series X games. Most of them come with a performance hit, letting the player choose ...
Games look better with each passing year. We expect that much, but now and then a breakthrough promises a huge leap forward. Programmable shaders. Hardware transformation and lighting. Low-level APIs.
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
Use left and right arrow keys to seek audio. Full ray tracing or path tracing is only available in a handful of titles, but the results are as mind-blowingly impressive as they are taxing on a ...
Insomniac Games has confirmed Marvel's Wolverine's Performance Mode will run at 60fps with ray tracing enabled on the base ...
Unless you're a physicist, you probably don't pay too much mind to the function of light in your daily life. Light is light, right? When there is light, we see, and when there isn't, we don't. But ...
Marvel’s Wolverine game director Mike Daly has explained why developer Insomniac Games announced the game so early.